Tuesday, May 21, 2013

Human-like opponents lead to more aggression in video game players

May 20, 2013 ? Video games that pit players against human-looking characters may be more likely to provoke violent thoughts and words than games where monstrous creatures are the enemy, according to a new study by researchers at the University of Connecticut and Wake Forest University.

"The Perception of Human Appearance in Video Games: Toward an Understanding of the Effects of Player Perceptions of Game Features," published in the May 2013 issue of Mass Communication and Society, comes as lawmakers and the public are freshly debating the possible risks that violent games may pose to impressionable players.

"It's important to think in terms of risk factors," says Kirstie Farrar, associate professor of communication at UConn and the lead researcher on the study. "The research clearly suggests that, among other risk factors, exposure to violent video games can lead to aggression and other potentially harmful effects."

In the study, 148 participants played the first-person shooter Quake 3 Revolution, in which the gamer battles onscreen opponents whose appearance can range from human-like to completely non-human, such as a giant floating eyeball. Farrar and colleague Rory McGloin, an assistant professor-in-residence, along with Wake Forest professor Marina Krcmar, a former UConn faculty member, then used a series of tests to measure participants' levels of verbal, cognitive, and physical aggression.

Participants who battled what they perceived as human-looking characters in the game were more likely to have aggressive thoughts and words than those who had shot down monstrous nonhuman characters.

"The more human players perceived the aggressive targets to be, the more verbally aggressive they were and the more violent words they generated," the study says. "Although we predicted that less human targets would result in more aggression, players seemed to be more aggressive after perceiving more human targets."

The prospect that fighting human-looking characters can provoke more aggression than unleashing violence against characters with no real-world counterparts could have implications for debates over gaming, especially as video games become more sophisticated and immersive, Farrar says.

"A lot of games are becoming incredibly easy to customize now," she said. "I can upload pictures of myself into a game, for example. Or I can upload pictures of people I don't like."

But the study also notes there was no significant increase in levels of physical aggression after fighting human-looking video game characters, something that suggests social prohibitions against violent acts remain strong.

"There are obvious consequences for physical violence," McGloin says. "But we're much more tolerant as a society of aggressive thoughts, as long as they don't lead to aggressive behavior."

Farrar and McGloin have plans to develop the research, including a study that uses realistic-looking gun-shaped controllers to see if that has any effect on players' aggression. They also want to research more fully whether playing frequently changes how gamers react to violence in video games. In previous work, the researchers found that frequent players of violent video games are more aggressive overall and more attracted to violent games.

As lawmakers in Connecticut and elsewhere contemplate studying the effects of violent games, the researchers say that the more data available, the better.

"We can talk about violent video games and aggression all day, but we need to be careful," McGloin says. "We're not going to find one answer and be able to say, 'This game's good, this game's bad.' It's never going to be that simple."

Source: http://feeds.sciencedaily.com/~r/sciencedaily/~3/MGYciqx-Cmo/130520163904.htm

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Give the kidnapped Cleveland women their privacy ? and identity

Many have asked that the women who were held hostage in Cleveland be given privacy to heal. But compassion should involve more than suspending our curiosity. How we actually define people emerging from traumatic experiences can support their healing and the public?s.

By Kurt Shillinger / May 20, 2013

A Cleveland police patrol car sits in front of the boarded up home of Ariel Castro in Cleveland May 14. Three women were rescued from the house after a decade in captivity. Op-ed contributor Kurt Shillinger writes: 'There?s something unresolvable ? and indeed unjust ? about continuing to identify an individual as wronged, harmed, threatened, or less than whole.'

Mark Duncan/AP

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From Cleveland, to Boston, to Newtown, Americans have been sadly and repeatedly forced to grapple with acts of incomprehensible violence and cruelty. One response is to ask probing questions in order to prevent more such tragedies ? questions that can also uncover the resilience of the human spirit. This kind of searching helps society heal.

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But boring in on such tragedies can also have a negative effect ? on those directly involved. Many thoughtful people ? including family members ? have called on the public to grant privacy to the three Cleveland women who broke free from a decade of horrific captivity so they can rebuild their lives.

?We, the public, have to have a sense of leaving them alone, but also rooting for them,? said Frank Ochberg, a clinical professor of psychiatry at Michigan State University, in a PBS Newshour interview May 9, speaking about the Cleveland case. ?We don?t want to over-interview them. We don?t want them to define their lives as those women who were captured for that period of time.?

In the digital age of Facebook, Twitter, cell phone cameras, and a competitive, sensationalist news media, calling on the public to respect a person?s privacy seems oddly virtuous. One wonders whether both the media and their consumers have the self-restraint to resist the lure of voyeuristic reporting on victims that is often dressed up as empathy.

Even if, as a society, we can reject such prying, compassion should involve more than suspending our curiosity. How we actually define people emerging from traumatic experiences can both support their healing and the public?s, too.

Over the past 25 years, more than a dozen countries emerging from violent conflict have established truth commissions to facilitate individual and societal reconciliation and healing. In South Africa, people who were directly affected by human rights violations under white rule could register with the Truth and Reconciliation Commission as victims. That designation entitled them to modest monetary compensation.

But then what? For many, the commission process wasn?t restorative enough. In the years that followed, the terminology changed. ?Victims? became ?survivors? as support groups looked for new ways to help people recover from the past.

We have much the same conversation in the United States. We talk about ?victims? and ?survivors? of violent acts, destructive storms, and disease. Accentuating the positive surely helps, but there?s something unresolvable ? and indeed unjust ? about continuing to identify an individual as wronged, harmed, threatened, or less than whole.

Dr. Ochberg, of Michigan State University, noted that the three kidnapped women in Cleveland had been deprived of mothering during their long captivity. He says they?ll need a maternal presence, which of course means unconditional love. There?s a lot to that observation. We might even see it as a challenge to rethink how we identify each other.

Source: http://rss.csmonitor.com/~r/feeds/csm/~3/sb0EoUA9Q2U/Give-the-kidnapped-Cleveland-women-their-privacy-and-identity

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PFT: Bills reportedly agree with 2nd-rounder Woods

John SchneiderAP

The Seahawks might lead the league in PED suspensions, but it?s apparently not for a lack of trying.

Seahawks General Manager John Schneider called Bruce Irvin?s suspension for violating the league?s policy on performance enhancing substances ?very disappointing,? and said the team has ?gone above and beyond what the league has done,? in terms of educating players.

Schneider?s remarks came on SiriusXM NFL Radio with Bruce Murray and Rich Gannon, and made it clear the team?s trying to curb a trend.

?This is something we take very seriously here,? Schenider said. ?The league has done a great job of educating guys and we?ve actually gone above and beyond what the league has done. We have a guy in place here that helps our player development people. You do what you can. It?s very disappointing.?Pete [Carroll] and I sat down with Bruce. Pete addressed it with the team.?Bruce addressed the team.

?And, you know, really good organizations are the organizations that can take body blows. We look at this as a learning opportunity and one that obviously needs to be addressed, but this is also an opportunity for others to step forward.?

The Seahawks prepared for the suspension by signing free agents Cliff Avril and Michael Bennett, but they?ll be required to change even more while they wait on Irvin to be reinstated and Chris Clemons to return from a knee injury.

?And we have to treat it really, quite honestly, like he sustained a high ankle sprain or something,? Schneider said. ?And you make those adjustments whether it be in the game or during the offseason.?

Schneider said after doing research on players in college, he?s not surprised at the numbers of suspensions.

But given the concentration in his own building, he should be treating it like a different kind of outbreak, rather than just a four-week injury which will inconvenience his coaches.

Source: http://profootballtalk.nbcsports.com/2013/05/19/report-bills-wr-robert-woods-reach-deal/related/

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Monday, May 20, 2013

Lovelorn frogs bag closest crooner

May 20, 2013 ? What lures a lady frog to her lover? Good looks, the sound of his voice, the size of his pad or none of the above? After weighing up their options, female strawberry poison frogs (Oophaga pumilio) bag the closest crooner they can, finds research in BioMed Central's open access journal Frontiers of Zoology. This seemingly short-sighted strategy turns out to be the optimal mate choice strategy for these colourful frogs.

Males of the species congregate in the Costa Rican rain forest 'lek-style' to display and call together, giving females the chance to weigh up multiple males at once. But despite their best efforts, build and territory size, females tend to mate with the closest calling male, Ivonne Meuche from the University of Veterinary Medicine, Hannover, Germany, and colleagues report.

The find was confirmed by playback experiments where females, played recordings of various male calls, failed to discriminate between different call rates or frequencies, preferring instead, the nearest speaker.

Female mate choice is a tricky business. Some species chose the first mate that is 'good enough' whilst others seek out and compare many mates before returning to choose the fittest. But the simplest, least costly option is to mate with the first or nearest male encountered, regardless of quality. The strategy doesn't seem an evolutionary winner as it means that nearby, unfit frogs sometimes get to pass on their genes at the expense of more distant, genetically-superior specimens. But it does make sense in certain situations.

Non-choosy behaviour like this has been noted in fishes, and some frog species with a lek-like mating system. It's thought the strategy works for them because it reduces 'costs' in terms of search time and competition for mates. Female strawberry poison frogs may also benefit little from 'shopping around' because strong inter-male competition means the available mates are all much of a muchness.

The team also noted that females unable to find a mate within a certain time period ended up laying unfertilised eggs that never hatch. So in species, like the strawberry poison dart frog, where the choosing sex outnumbers the chosen sex, it makes sense to 'grab the nearest guy' rather than run the risk of not mating at all.

Source: http://feeds.sciencedaily.com/~r/sciencedaily/strange_science/~3/BoBpdJzuBGM/130520095103.htm

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The Latest Turn of the Screw (talking-points-memo)

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Sony Xperia UL announced for Japan: 5-inch 1080p display and 15-frame burst photography skills (video)

Sony Xperia UL announced for Japan 5inch 1080p display and 15frame burst photography skills video

The FCC may have spoiled the surprise, but Sony's now gone official with yet another smartphone and this one's for its native Japan. The Xperia UL appears to be a slightly thicker riff on the Xperia Z, matching the display of the company's early-2013 flagship, with a quad-core 1.5GHz Snapdragon S4 Pro (APQ8064) ticking behind the 5-inch 1080p screen. It's worth noting that it's a substantial resolution bump from the similar-looking 720p NTT DoCoMo Xperia A. Although it's not the Snapdragon 600 rumored, Qualcomm's S4 Pro flexes its muscle through Exmor RS 13-megapixel camera sensor, offering up the ability to capture 15 frames in a second. NFC, naturally, is already in attendance as well as the Felica wireless payment system. You'll also get the benefits of both a physical camera button and water (IPX5/8) and dust resistance (IP5X) -- two features in tandem that should help separate it from Sony's pair of existing 5-inch 1080p smartphones. The Xperia UL will launch on KDDI's au network in white, black and hot pink colors on May 25th. Check out the obligatory close-up ad after the break.

Update: The Xperia UL runs on an S4 Pro processor, not the Snapdragon 600 initially stated.

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Source: Sony (Japanese)

Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/nzhUtTSYMXs/

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Saturday, May 18, 2013

Steve Jobs widow: How is Laurene Powell Jobs spending her wealth?

For most of her 20-year marriage to Steve Jobs, Laurene Powell Jobs was content to be a behind-the-scenes philanthropist.

But a desire to change US immigration laws is bringing her into the media spotlight - albeit in a carefully managed way.

Ms. Powell Jobs has a net worth of about $11.5 billion, according to Bloomberg. Her husband, the Apple co-founder, wasn't a big philanthropist. And before his death, he did not join the "Giving Pledge," the organization started by Warren E. Buffett and Bill Gates to encourage the world's wealthiest to donate at least half their wealth to charity. The site lists 114 people who have taken the pledge. Powell Jobs has not signed either.

But she has been a quiet donor of her time and money to many causes, especially to education.

RECOMMENDED: Meet the nine richest self-made women

In 1997, she started College Track, a non-profit organization that helps low-income students get into college, and graduate from college. The after-school program reaches kids starting the summer before high school and works with them throughout college. The program includes tutoring, extra-curricular activities and leadership classes. According to the website, 90 percent of the nearly 1,200 children who have participated in College Track programs have graduated from high school.

It was through her work at College Track that Powell Jobs got on the track to immigration reform. Some of the students in California in the program came into the US at a young age illegally. Now, as high school graduates, they are ineligible for state or federal college assistance. And that has led Powell Jobs to take a more public and active stance on the immigration.

?This continues to be a purgatory that they find themselves in,? Powell Jobs told The New York TImes recently. ?It is one of these issues that seems discordant with what our country stands for.?

When the DREAM Act ? which would have offered a path to citizenship for children living in the US illegally ? failed to pass Congress, Powell Jobs began to flex her political and economic muscle. Through her Emerson Collective (which invests in education start-ups and gives education grants), she commissioned a film by Academy Award-winning filmmaker (Waiting for 'Superman,' An Inconvenient Truth) Davis Guggenheim. She's shown the 30-minute film ("The Dream is Now") to key members of Congress and launched a web site where it can be viewed.

Powell Jobs recently gave an interview to The Wall Street Journal, on the condition that the only topic she would discuss was immigration.

"Her profile is rising only of necessity and passion to change the system," said Ron Conway, a start-up investor who is a friend. "I don't think she necessarily wants to be in Washington all the time. I think it is based on the necessity of the issue." Conway told The Wall Street Journal that he saw her as "a catalyst, not a lobbyist."

RECOMMENDED: Meet the nine richest self-made women

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Source: http://news.yahoo.com/steve-jobs-widow-laurene-powell-jobs-spending-her-134127035.html

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Mystery of moon's magnetic field deepens

The moon generated a surprisingly intense magnetic field until at least 3.56 billion years ago, 160 million years longer than previously thought, a new study reports.

These findings could shed light not just on the magnetic field of the moon, which is now extremely weak, but on that of asteroids and other distant worlds, investigators added.

Earth's magnetic field is created by its internal dynamo, which itself is generated by the planet's churning molten metal core. Research increasingly suggests that the moon once had a dynamo as well, with evidence of magnetism found in lunar rocks returned by Apollo astronauts. [10 Surprising Moon Facts]

Models of the moon's core suggest its dynamo should have lasted only until about 4.1 billion years ago. However, last year, scientists revealed that the moon possessed a magnetic field for much longer than previously thought, with a powerful dynamo in its core from 4.2 billion years ago to at least 3.72 billion years ago.

Researchers have proposed two possibilities to explain why the moon's dynamo lasted so long. One possible explanation is that giant cosmic impacts set the moon lurching enough to drive its dynamo. Another explanation has to do with how the moon's core spins around a slightly different axis than its surrounding mantle layer, generating wobbles ? known as precession ? that could dramatically stir its core.

The cosmic-impact idea is supported by the fact that the moon experienced massive collisions until around 3.7 billion years ago, such as the one that created the 715-mile-wide (1,150 kilometers) Mare Imbrium, among other craters.

However, the dynamo generated by each impact would have lasted for a mere 10,000 years or so, scientists say. In contrast, if precession drove a lunar dynamo, the moon could have continuously possessed a magnetic field until as late as 1.8 billion years ago.

Now, a new analysis of the biggest lunar rock brought back to Earth by Apollo 11 astronauts in 1969 reveals the moon's dynamo lasted about 160 million years longer than previously thought, well after the last of the largest crater-forming impacts hit the moon.

Scientists investigated a 5-gram (0.18 ounces) sample taken from a 3.56-billion-year-old volcanic moon rock from the Sea of Tranquility.

"When rocks solidify from a lava, they capture a record of the magnetic field in their environment," said study lead author Cl?ment Suavet, a geoscientist at MIT. "By studying rocks of different ages, we can reconstruct the history of lunar-surface magnetic fields."

The analysis revealed the intensity of the lunar magnetic field was exceptionally strong 3.56 billion years ago, "almost identical to the field measured in a previous study of 3.7-billion-year-old rocks," Suavet told SPACE.com. "This seems to indicate that the lunar magnetic field was remarkably stable."

The ancient magnetic field of the moon was about as intense as Earth's current surface magnetic field. This makes it about 1,000 times stronger than the moon's present surface magnetic field, researchers said.

Learning more about how the moon's dynamo originated and developed could yield insights into the dynamos of smaller objects, such as asteroids, and larger bodies, such as planets.

"The moon is like a giant laboratory where we can test our theories about how planets form and evolve," Suavet said.

Many questions remain about the moon's magnetic field, such as why it was so intense late into lunar history and how it disappeared over time.

"The question is, when and how did the dynamo decay?" Suavet said.

The scientists detailed their findings online May 6 in the journal Proceedings of the National Academy of Sciences.

Follow us @Spacedotcom, Facebookor Google+. Originally published on SPACE.com.

Copyright 2013 SPACE.com, a TechMediaNetwork company. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.

Source: http://news.yahoo.com/mystery-moons-magnetic-field-deepens-141216996.html

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Friday, May 17, 2013

Can your iPhone's digital footprints reveal your physical location?

Users of iPhones may be uniquely vulnerable to a new kind of cyberstalking that can reveal their real-life whereabouts, if they leave GPS and Wi-Fi activated.

By Ben Weitzenkorn,?Tech News Daily / May 13, 2013

A man leaves an Apple store with an iPhone and an iPad in his hands in central Beijing, April 1.

Alexander F. Yuan / AP

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An Australian computer-security expert has created an application that lets anyone see the locations of the last three Wi-Fi access points used by an Apple iPhone or iPad ? information that could be used to deduce where the iOS device user lives.

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Melbourne-based researcher Hubert Seiwert's iSniff GPS, now freely available for anyone to download and use, combines three different Apple iOS features.

None of the features pose any threat to privacy on their own, but when combined could tell strangers a lot about you.

"This could be used to locate ... where people live," Seiwert told SC Magazine.

Three's a crowdsource

The first feature Seiwert used is well-known. Apple iOS devices that have both Wi-Fi and GPS turned on send the names and locations of all Wi-Fi access points they encounter back to the Apple mothership. The devices don't need to be connected to a specific access point for this to happen.

This feature helps Apple's mapping services. Google does the same thing with Android devices. Users of both kinds of devices can turn the data-sharing off.

The second feature is unique to iOS devices. Last year, security researcher Mark Wuergler of Miami-based Immunity Inc. found that iOS devices, when trying to connect to a Wi-Fi access point, will broadcast the unique network-interface IDs of the previous three Wi-Fi access points to which the devices actually did connect.

These unique network-interface IDs, called MAC addresses, can be physically located when run against online location services that keep databases of such things.

(MAC addresses differ from Wi-Fi access-point names such as "John's Wireless Router." MAC addresses are fixed, unique and used by machines to communicate with each other; Wi-Fi location names, also called SSIDs, can change at any time and exist for human convenience.)

Wuergler told the tech blog Ars Technica in March 2012 that he'd combined the Apple MAC-address feature with Google Location Services for Android to create a proof-of-concept application called "Stalker."

"I'll know where you work, I'll know where you live and know where you frequent," Wuergler said at the time. "If the last access point you connected to was your home, for example, I'll know right where to go to get to you later or get to your data."

Source: http://rss.csmonitor.com/~r/feeds/science/~3/sFOo2fE8vZA/Can-your-iPhone-s-digital-footprints-reveal-your-physical-location

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Banners Are the Worst Advertising: Invisible | Digiday

Bob Hoffman is a partner in Type A Group, an advertising and marketing consultancy. He is also author of The Ad Contrarian blog?, and the book ?101Contrarian Ideas About Advertising.? Follow him on Twitter @adcontrarian.

This publication recently ran a piece called ?5 (Un)Alarming Stats About Banner Ads.? The article was an apologia for banner advertising. This is a clear indication that banner advertising is finally earning the disrepute it deserves ? even from those who used to defend it.

The piece starts by giving us some statistics about online display advertising. First, that it will generate $15 billion in revenue this year. Second, that it will grow by 18 percent. Third that Facebook?s revenue grew 80 percent last year, mainly from display. I?m afraid this is not evidence of the effectiveness of banner advertising. It is evidence of the cluelessness of advertisers.

The article then goes on to explain how 5 statistics quoted as evidence of the deficiencies of banner ads are actually points in its favor. I would like to disagree.

1. On overload: ?Over 5.3 trillion display ads were served to U.S. users last year? (but) 23.5 trillion TV commercials were ?served???

This is a disingenuous equivalency for a media person to make. TV commercials are not served 7 to a screen. Nor are TV commercials squeezed to the margins of the screen by ?content.? While the impact of a TV spot has often been exaggerated, the idea that a banner ad has the equivalent impact is absurd. We are certainly overloaded with TV spots, but that doesn?t mean we are not overloaded with banners.

2. On clutter: ?The typical lnternet user is served 1,707 banners each month? (but) the typical U.S. consumer watches 3,200 minutes of TV commercials each month, or about 6,000 TV ads. Still think banners are oversaturating the market??

Yes, I do. The typical U.S. consumer spends over six times as much time with TV as she does on the web (Nielsen Cross Platform Report, Q3 2012.) In order for TV to be as saturated as the web she would have to see over 10,000 TV spots a month.

3. On effectiveness: The 468 x 60 banner has a 0.4 percent click-through rate? TV spots have a 0.5 percent response rate? Billboards have a lower, 0.3 percent response rate. Radio fares best at about 0.13 percent??

This is the most disturbing and the most often used defense of banner advertising. It?s the ?Nobody Ever Clicked On The Mona Lisa? defense. It is deceitful and irresponsible. TV advertising, billboards, and radio were never meant to be ?interactive.? Banner advertising was breathlessly sold to us as an interactive medium ? a medium in which there would be a direct, immediate interaction. The fact that we were misled, and that nobody wants to interact with banner ads, is not the fault of TV, billboards or radio.

And, by the way, if you?re going to pretend there?s an equivalency between a click and ?response rate,? it would be nice if you defined exactly what ?response rate? is measuring.

4. On click rates: ?You?re more likely to survive a plane crash than click on a banner ad. ? once the plane has crashed, yes, you are more likely than 4 out of 10,000 to (survive)? But your odds of being on (sic) a plane crash in the first place, in which at least one person dies, is 1 in 3.4 million. Nice logical mistake??

No, the logical mistake is yours. The premise of this stat clearly states ?survive? a plane crash. It says nothing about ?being in? a plane crash.

5. On trust: ?Thirty-four percent of people don?t trust banner ads at all. Well, 35 percent of Americans think dinosaurs roamed the Earth at the same time as humans??

I?m not sure what the point is here but, okay, I?ll give you this one.

You don?t have to be an advertising or marketing expert to observe that almost no one pays attention to banner ads. If you doubt this, try to remember even one of the tens of thousands of display ads you?ve been served. Or try to recall the last time you heard anyone talking about that awesome banner ad they saw. Or name me one substantial brand that has been built by banner advertising.

On the whole, banner ads are the worst thing advertising can be ? invisible. TV, billboards and radio advertising may be annoying, but they are not invisible.

This does not stop defenders of banner advertising from torturing the data to ?prove? to us how effective banners are.

What these people seem not to understand is that the value in advertising is related to its impact. Regardless of how many screens an ad appears on, if nobody notices it it has no value.

The impact of a banner ad? About as close to zero as you can get and still be called advertising.

?Image via Shutterstock

Source: http://www.digiday.com/publishers/banners-are-the-worst-advertising/

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Relive the mammoth Google I/O keynote in full

Clear your evening, you'll need in excess of three hours for this one!

If you missed todays mammoth keynote from Google I/O 2013, there's no need to be disheartened. You've got a couple of options. The first -- and one we recommend -- is to hit the Android Central Google I/O portal to catch up on all of the days news. Once you've done that, Google has put the whole thing online for you to watch back at your leisure. 

Be warned though, you'll need to clear your evening. All of it. Or watch it in two parts. The keynote clocks in at well over 3 hours long if you count the Q&A time at the end with Larry Page. Which you should, because it's Larry Page. So, enjoy it, and drop into the comments below and let us know what your favorite part was out of everything you saw today.

    


Source: http://feedproxy.google.com/~r/androidcentral/~3/y6J0hmllhuo/story01.htm

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